Making Stealth Games with a Footstep Remover Script

If you've ever tried to build a stealth game, you know the struggle of getting audio just right—which is where a footstep remover script comes in to save your sanity. Most game engines come with built-in physics and audio triggers that want to play a sound every single time a character's foot touches the ground. That's great for realism, but it's a total nightmare when you're trying to design a mechanic where the player needs to be absolutely silent. If you can't control when those sounds happen, your stealth mechanics are basically broken before you even start. ...

February 4, 2026 · 6 min · Petty Ayse